Universe

Publish chess with Typst. staunton goes beyond board drawings and turns games and positions into publication-quality diagrams, move notation, and tournament tables — all referenceable #figures. A move generator in pure Typst reads FEN and PGN, and everything is localized to seven languages.

A game, published

Install the package, parse a PGN, and drop a captioned diagram of any position — the players, the year, and the move just played are filled in automatically:

#import "@preview/staunton:0.2.2": parse-pgn, diagram-after, chess-notation, standings-table

#let opera = parse-pgn(```
[White "Morphy"] [Black "Allies"] [Date "1858"]
1. e4 e5 2. Nf3 d6 3. d4 Bg4 4. dxe5 Bxf3 5. Qxf3 dxe5 6. Bc4 Nf6 7. Qb3 Qe7
8. Nc3 c6 9. Bg5 b5 10. Nxb5 cxb5 11. Bxb5+ Nbd7 12. O-O-O Rd8 13. Rxd7 Rxd7
14. Rd1 Qe6 15. Bxd7+ Nxd7 16. Qb8+ Nxb8 17. Rd8# 1-0
```).first()

// The final position: roster → info line, last move → caption, check → king glow.
#diagram-after(opera, "17w", check: true)

Morphy – Allies (1858): the final mate, the black king glowing, captioned "Position after 17. Rd8#"

Move notation

Numbered movetext with figurine glyphs, inline variations, NAGs and comments, localized to the document language — output no board-only package produces:

#let g = parse-pgn("1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 (5... Nxe4!? 6. d4 b5) 6. Re1 b5 7. Bb3 d6 *").first()

#chess-notation(g, figurine: true, variations: true, nags: true)

Figurine Ruy Lopez notation with an inline variation and a “!?” annotation

Tournament tables

Standings, cross-tables and progress tables straight from the games’ result tags, with Buchholz / Sonneborn-Berger tie-breaks:

#let games = parse-pgn(```
[White "Carlsen"][Black "Nakamura"][Result "1-0"][Round "1"] 1-0
[White "Caruana"][Black "Nepomniachtchi"][Result "1/2-1/2"][Round "1"] 1/2-1/2
[White "Carlsen"][Black "Caruana"][Result "1/2-1/2"][Round "2"] 1/2-1/2
[White "Nepomniachtchi"][Black "Nakamura"][Result "1-0"][Round "2"] 1-0
[White "Carlsen"][Black "Nepomniachtchi"][Result "1-0"][Round "3"] 1-0
[White "Nakamura"][Black "Caruana"][Result "0-1"][Round "3"] 0-1
```)

#standings-table(games, caption: [Final standings])

A final-standings table: rank, player, played, +/=/−, points, Buchholz and Sonneborn-Berger tie-breaks

Annotated diagrams

%cal / %csl drawing commands in a move’s comment become arrows and highlights, and a ! / ? grade becomes a move-quality badge — composited onto the board:

#let g = parse-pgn("1. e4 e5 2. Nf3! {[%cal Gf3e5,Rf1c4][%csl Ge5]} Nc6 *").first()

#diagram-after(g, "2w", annotations: true, move-quality: true)

Board after 2.Nf3 with a green and a red arrow, a highlighted square, and a blue “!” badge

…and the basics

A bare board for an inline or decorative position; a chess-diagram whenever you want it captioned, counted, @-referenceable and listed by an outline. Sources are the same everywhere — a FEN string, a position(..) object, or a squares dict:

#chess-diagram("rnbqkbnr/pp1ppppp/8/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2")

A chess diagram of the position after 1.e4 c5 2.Nf3, captioned "Black to move"

Features

  • PGN engine — parse multi-game files, navigate the mainline and (nested) variations by locator, play “what-if” lines, and export FEN, all on a pure-Typst legal-move engine (lazy parsing stays fast on large files).
  • Notation — numbered movetext, inline/indented variations, figurine glyphs, NAGs, comments, and diagrams embedded at markers; localized piece letters.
  • Tournament tables — standings, cross-tables and progress (player or team), with Buchholz / Sonneborn-Berger tie-breaks.
  • Annotations & markings%cal / %csl arrows and highlights from PGN, an in-check glow, and move-quality badges; add NAGs / comments / variations to a game programmatically, then render it like any parsed one.
  • Styling — themes, six label placements, flip, piece sets, grid; proportional highlights (filled / cross / circle) and arrows; size-adaptive layout.
  • Bring-your-own & fairy pieces — any downloaded set via a piece-set loader (named-piece-set / svg-piece-set), plus non-standard kinds and whole variants (define-variant, with-fallback).
  • Chess960 / Fischer Random — board, engine, PGN pipeline and notation all handle 960 (X-FEN castling, the FRC PGN tags, Scharnagl start numbers).
  • Publishing niceties — everything is a #figure: @label cross-references, dedicated outlines (lists of diagrams / tables), localization (en, de, es, fr, it, pt, ru), and limited HTML export.

Documentation

  • User manual — the complete reference (every function, option, and example), with each feature shown as the code you type beside the board it produces. Download the compiled PDF (attached to each release), or build it yourself from its Typst source, docs/manual.typ. The manual is part of the repo only — it is not shipped in the package bundle.
  • Showcase — a runnable capability tour.

Compile the manual and the showcase locally with the package folder as root:

typst compile --root . docs/manual.typ docs/manual.pdf
typst compile --root . docs/examples/showcase.typ showcase.pdf

API at a glance

area entry points
diagrams chess-diagram, diagram, board, chess-board, chess960-board, chess960-diagram
positions position, parse-fen, to-fen, starting-fen, chess960-start, chess960-start-fen
games (PGN) parse-pgn, movetext, mainline, diagram-after, position-after, chess-moves, game-start, game-variant
annotate / build with-nags, with-comments, with-variation
notation chess-notation, notation
tables standings-table, crosstable-table, progress-table, games-by-event (+ compute: standings, crosstable, progress)
outlines chess-diagram-outline, chess-table-outline, chess-outlines
defaults set-chess-defaults, set-board-defaults, set-diagram-defaults, set-table-defaults, set-pgn-defaults, set-lang, set-piece-set

Pieces & licensing

The code (lib.typ, src/**/*.typ) is MIT. The bundled piece SVGs are GPLv2+ — two sets ship: cburnett (default, © Colin M.L. Burnett) and merida (© Armando Hernandez Marroquin), from the lichess collection. See LICENSE and LICENSE-PIECES. The package manifest declares MIT AND GPL-2.0-or-later.

A "unicode" glyph fallback needs no SVGs. To use other art, pass piece-set a loader (named-piece-set / svg-piece-set, or with-fallback for mixed and fairy boards) — see the Pieces and fonts and Non-standard pieces sections of the manual. (Other popular lichess sets carry non-commercial licenses and are not bundled.) The manual and tests also embed CC BY-SA 4.0 fairy demo art (under docs/ and tests/), which is not part of the shipped package — see LICENSE-PIECES.

Repository layout

typst.toml          package manifest          LICENSE / LICENSE-PIECES  MIT / GPLv2+
lib.typ             public API + figure wrapper
src/                engine, FEN/PGN/SAN, notation, tournament, board renderer, i18n
src/assets/         piece-set SVGs (cburnett, merida) + i18n language files
docs/manual.typ     user manual (-> PDF)      docs/examples/  runnable showcase
tests/              test suite (bash tests/run.sh)   scripts/  release bundle build

Tests

bash tests/run.sh        # compiles pass-cases; asserts fail-cases error as expected

The runner walks every .typ under tests/; a file with a // EXPECT: <substr> header must error with that message, any other must compile. Files/dirs prefixed _ (shared fixtures) are skipped; docs/examples/*.typ are compiled too.

Roadmap

  • Tournament tables: read results from non-PGN sources, and richer styling options for the standings / cross / progress tables.
  • A move→SAN encoder — name an engine-generated move (legal-moves / apply) from a bare position; the inverse of the SAN parser, so movetext can be produced without a pre-existing PGN (puzzle solutions, generated lines, legal-move lists).
  • Engine performance (the narrow legal-moves / apply seam can swap to WASM).
  • More chess variants: non-western variants (e.g. xiangqi) are a more distant goal (0.5.0); the position / board pipeline is already variant-aware.

Changelog

0.2.2

  • Proportional markers: cross / circle / arrow strokes — and the new cross-margin / circle-margin — scale with the square by default (stroke 15%, cross tip 10% from the corners, circle margin 3%), so marks read the same at any board size. Default arrows are also more opaque now (35% transparency, was 85%), so they no longer look faint. Each is settable per call or document-wide, as a ratio or an absolute length.
  • Notation spacing: move numbers render spaced by default (“1. e4 e5 2. Nf3”; a forced Black move as “24… Nf6”). A new spaced option (document-settable via set-pgn-defaults) opts back into the dense “1.e4” / “24…Nf6” form.
  • Uniform captions: automatic below-captions are consistent — a diagram-after reads “Position after 24. Nf3”, and a FEN chess-diagram reads “White to move” / “Black to move” (localized).

0.2.1

  • i18n: automatic diagram captions (“Position after move …” / “Position at move N, X to play”) and tournament-table column headers are now localized — previously they stayed English regardless of set-lang. The chess language (set-lang) is independent of the document language (#set text(lang: ..)), and set-lang("auto") follows the document language for these too.
  • docs: the README Quick-Start examples now show their rendered output.

0.2.0

  • Chess960 / Fischer Random: variant-named chess960-board / chess960-diagram; start positions by Scharnagl number (chess960-start, chess960-start-fen, 0–959, 518 = standard); X-FEN castling in parse-fen / to-fen; PGN recognition of [Variant], [SetUp], [FEN] and [FRCPosition] / [Chess960Position] (game-variant, game-start). The engine’s castling is generalised, so 960 shares the standard move generator.
  • Bring-your-own piece art: piece-set accepts a loader (color, kind) → bytes (or a bytes dict), so any downloaded or custom set renders. Helpers build one: named-piece-set (filename pattern), svg-piece-set (lichess layout), and with-fallback (custom pieces over a standard base). Reads live in your document, so it works from an installed package (Typst’s file sandbox).
  • Non-standard / fairy pieces: define custom piece kinds and whole variants with define-variant; the squares-dict and string-form parsers understand the new letters, with a Unicode-glyph fallback for kinds you have no art for.
  • Move markings: an in-check glow (check: true, auto-locates the king) and a move-quality badge (move-quality: true on diagram-after; the ! ? !! ?? !? ?! codes).
  • Outlines: caption-less diagrams and tables are no longer listed (they stay referenceable but leave no blank outline row), and title: none fully drops an outline title.
  • Changed: position.castling is now the castling rook’s file index (or none) per side, not a boolean — breaking if you read that field directly. to-fen now emits X-FEN castling when KQkq is ambiguous and writes en-passant targets strictly (only when a capture is available); standard positions are otherwise unchanged and still round-trip exactly.
  • Changed: set-board-defaults / set-chess-defaults now reject the position-specific options highlight, arrows and move-quality-mark as document-wide defaults (they apply per call, or via diagram-after for the badge); their styling options stay settable document-wide.

0.1.0

Initial release.

  • Boards and diagrams from a FEN string, a position(..) object, or a squares dict; themes, six label placements, flip, piece sets, grid, highlights, arrows.
  • Pure-Typst legal-move engine; PGN parsing with mainline and nested variations, locator navigation, “what-if” play, and FEN export.
  • Localized move notation with variations, figurine glyphs, NAGs, comments, and embedded diagrams; programmatic NAG / comment / variation builders.
  • Tournament tables (standings, cross-tables, progress; player or team) with Buchholz / Sonneborn-Berger tie-breaks.
  • Figure-based references and diagram / table outlines; document-wide defaults and localization (en, de, es, fr, it, pt, ru).
  • Limited HTML export (notation, tables, outlines and references as native HTML; boards and diagrams as inline SVG).

Acknowledgements

  • The boards-n-pieces Typst package was an inspiration for some features.
  • Developed with assistance from Claude (Opus 4.8) by Anthropic.

License

Code: MIT (© 2026 Frank Lippert). Bundled piece images: GPL-2.0-or-later. See LICENSE and LICENSE-PIECES.