Universe

Relative positioning by pins, especially useful for making slides in typst.

Example

Pin things as you like

Have a look at the source here.

Example

Dynamic Slides

Pinit works with Touying or Polylux animations.

Have a look at the pdf file here.

Example Pages

Usage

Examples

The idea of pinit is pinning pins on the normal flow of the text, and then placing the content on the page by absolute-place function.

For example, we can highlight text and add a tip by pins simply:

#import "@preview/pinit:0.2.2": *

#set text(size: 24pt)

A simple #pin(1)highlighted text#pin(2).

#pinit-highlight(1, 2)

#pinit-point-from(2)[It is simple.]

simple-demo

If you want to place the content relative to the center of some pins, you use a array of pins:

#import "@preview/pinit:0.2.2": *

#set text(size: 12pt)

A simple #pin(1)highlighted text#pin(2).

#pinit-highlight(1, 2)

#pinit-point-from((1, 2))[It is simple.]

simple-demo2

A more complex example, Have a look at the source here.

equation-desc

Fletcher edge support

Fletcher is a powerful Typst package for drawing diagrams with arrows. We can use fletcher to draw more complex arrows.

pinit-fletcher-edge

#import "@preview/pinit:0.2.2": *
#import "@preview/fletcher:0.5.1"

Con#pin(1)#h(4em)#pin(2)nect

#pinit-fletcher-edge(
  fletcher, 1, end: 2, (1, 0), [bend], bend: -20deg, "<->",
  decorations: fletcher.cetz.decorations.wave.with(amplitude: .1),
)

fletcher

Pinit for raw

In the code block, we need to use a regex trick to get pinit to work, for example

#show raw: it => {
  show regex("pin\d"): it => pin(eval(it.text.slice(3)))
  it
}

`print(pin1"hello, world"pin2)`

#pinit-highlight(1, 2)

equation-desc

Note that typst’s code highlighting breaks up the text, causing overly complex regular expressions such as ‘#pin(.*?)’ to not work properly.

However, you may want to consider putting it in a comment to avoid highlighting the text and breaking it up.

Notice

Since Typst does not provide a reliable absolute-place function, you may consider taking the following steps if a MISALIGNMENT occurs:

  1. You could try to add a #box() after the #pinit-xxx function call, like #pinit-xxx()#box().
  2. You should add a blank line before the #pinit-xxx function call, otherwise it will cause misalignment.
  3. You can try moving #pinit-xxx() in front of or behind #pin(), or otherwhere, in short, try more.
  4. Try to add a offset to the dx or dy argument of #pinit-xxx function by yourself.
  5. Open an issue if you have any questions you can’t solve.

Outline

Reference

pin

Pinning a pin in text, the pin is supposed to be unique in one page.

#let pin(name) = { .. }

Arguments:

  • name: [int or str or any] — Name of pin, which can be any types with unique repr() return value, such as integer and string.

pinit

Query positions of pins in the same page, then call the callback function callback.

#let pinit(callback: none, ..pins) = { .. }

Arguments:

  • ..pins: [pin] — Names of pins you want to query. It is supposed to be arguments of pin or a group of pins.
  • callback: [(..positions) => { .. }] — A callback function accepting an array of positions (or a single position) as a parameter. Each position is a dictionary like (page: 1, x: 319.97pt, y: 86.66pt). You can use the absolute-place function in this callback function to display something around the pins.

absolute-place

Place content at a specific location on the page relative to the top left corner of the page, regardless of margins, current containers, etc.

This function comes from typst-drafting.

#let absolute-place(
  dx: 0em,
  dy: 0em,
  body,
) = { .. }

Arguments:

  • dx: [length] — Length in the x-axis relative to the left edge of the page.
  • dy: [length] — Length in the y-axis relative to the top edge of the page.
  • content: [content] — The content you want to place.

pinit-place

Place content at a specific location on the page relative to the pin.

#let pinit-place(
  dx: 0pt,
  dy: 0pt,
  pin-name,
  body,
) = { .. }

Arguments:

  • dx: [length] — Offset X relative to the pin.
  • dy: [length] — Offset Y relative to the pin.
  • pin-name: [pin] — Name of the pin to which you want to locate.
  • body: [content] — The content you want to place.

pinit-rect

Draw a rectangular shape on the page containing all pins with optional extended width and height.

#let pinit-rect(
  dx: 0em,
  dy: -1em,
  extended-width: 0em,
  extended-height: 1.4em,
  pin1,
  pin2,
  pin3,  // Optional
  ..pinX,
  ..args,
) = { .. }

Arguments:

  • dx: [length] — Offset X relative to the min-left of pins.
  • dy: [length] — Offset Y relative to the min-top of pins.
  • extended-width: [length] — Optional extended width of the rectangular shape.
  • extended-height: [length] — Optional extended height of the rectangular shape.
  • pin1: [pin] — One of these pins.
  • pin2: [pin] — One of these pins.
  • pin3: [pin] — One of these pins, optionally.
  • ...args: Additional named arguments or settings for rect, like fill, stroke and radius.

pinit-highlight

Highlight a specific area on the page with a filled color and optional radius and stroke. It is just a simply styled pinit-rect.

#let pinit-highlight(
  fill: rgb(255, 0, 0, 20),
  radius: 5pt,
  stroke: 0pt,
  dx: 0em,
  dy: -1em,
  extended-width: 0em,
  extended-height: 1.4em,
  pin1,
  pin2,
  pin3,  // Optional
  ..pinX,
  ...args,
) = { .. }

Arguments:

  • fill: [color] — The fill color for the highlighted area.
  • radius: [length] — Optional radius for the highlight.
  • stroke: [stroke] — Optional stroke width for the highlight.
  • dx: [length] — Offset X relative to the min-left of pins.
  • dy: [length] — Offset Y relative to the min-top of pins.
  • extended-width: [length] — Optional extended width of the rectangular shape.
  • extended-height: [length] — Optional extended height of the rectangular shape.
  • pin1: [pin] — One of these pins.
  • pin2: [pin] — One of these pins.
  • pin3: [pin] — One of these pins, optionally.
  • ...args: Additional arguments or settings for pinit-rect.

pinit-line

Draw a line on the page between two specified pins with an optional stroke.

#let pinit-line(
  stroke: 1pt,
  start-dx: 0pt,
  start-dy: 0pt,
  end-dx: 0pt,
  end-dy: 0pt,
  start,
  end,
) = { ... }

Arguments:

  • stroke: [stroke] — The stroke for the line.
  • start-dx: [length] — Offset X relative to the start pin.
  • start-dy: [length] — Offset Y relative to the start pin.
  • end-dx: [length] — Offset X relative to the end pin.
  • end-dy: [length] — Offset Y relative to the end pin.
  • start: [pin] — The start pin.
  • end: [pin] — The end pin.

pinit-line-to

Draw an line from a specified pin to a point on the page with optional settings.

#let pinit-line-to(
  stroke: 1pt,
  pin-dx: 5pt,
  pin-dy: 5pt,
  body-dx: 5pt,
  body-dy: 5pt,
  offset-dx: 35pt,
  offset-dy: 35pt,
  pin-name,
  body,
) = { ... }

Arguments:

  • stroke: [stroke] — The stroke for the line.
  • pin-dx: [length] — Offset X of arrow start relative to the pin.
  • pin-dy: [length] — Offset Y of arrow start relative to the pin.
  • body-dx: [length] — Offset X of arrow end relative to the body.
  • body-dy: [length] — Offset Y of arrow end relative to the body.
  • offset-dx: [length] — Offset X relative to the pin.
  • offset-dy: [length] — Offset Y relative to the pin.
  • pin-name: [pin] — The name of the pin to start from.
  • body: [content] — The content to draw the arrow to.

pinit-arrow

Draw an arrow between two specified pins with optional settings.

#let pinit-arrow(
  start-dx: 0pt,
  start-dy: 0pt,
  end-dx: 0pt,
  end-dy: 0pt,
  start,
  end,
  ..args,
) = { ... }

Arguments:

  • start-dx: [length] — Offset X relative to the start pin.
  • start-dy: [length] — Offset Y relative to the start pin.
  • end-dx: [length] — Offset X relative to the end pin.
  • end-dy: [length] — Offset Y relative to the end pin.
  • start: [pin] — The start pin.
  • end: [pin] — The end pin.
  • ...args: Additional arguments or settings for simple-arrow, like fill, stroke and thickness.

pinit-double-arrow

Draw an double arrow between two specified pins with optional settings.

#let pinit-double-arrow(
  start-dx: 0pt,
  start-dy: 0pt,
  end-dx: 0pt,
  end-dy: 0pt,
  start,
  end,
  ..args,
) = { ... }

Arguments:

  • start-dx: [length] — Offset X relative to the start pin.
  • start-dy: [length] — Offset Y relative to the start pin.
  • end-dx: [length] — Offset X relative to the end pin.
  • end-dy: [length] — Offset Y relative to the end pin.
  • start: [pin] — The start pin.
  • end: [pin] — The end pin.
  • ...args: Additional arguments or settings for double-arrow, like fill, stroke and thickness.

pinit-point-to

Draw an arrow from a specified pin to a point on the page with optional settings.

#let pinit-point-to(
  pin-dx: 5pt,
  pin-dy: 5pt,
  body-dx: 5pt,
  body-dy: 5pt,
  offset-dx: 35pt,
  offset-dy: 35pt,
  double: false,
  pin-name,
  body,
  ..args,
) = { ... }

Arguments:

  • pin-dx: [length] — Offset X of arrow start relative to the pin.
  • pin-dy: [length] — Offset Y of arrow start relative to the pin.
  • body-dx: [length] — Offset X of arrow end relative to the body.
  • body-dy: [length] — Offset Y of arrow end relative to the body.
  • offset-dx: [length] — Offset X relative to the pin.
  • offset-dy: [length] — Offset Y relative to the pin.
  • double: [bool] — Draw a double arrow, default is false.
  • pin-name: [pin] — The name of the pin to start from.
  • body: [content] — The content to draw the arrow to.
  • ...args: Additional arguments or settings for simple-arrow, like fill, stroke and thickness.

pinit-point-from

Draw an arrow from a point on the page to a specified pin with optional settings.

#let pinit-point-from(
  pin-dx: 5pt,
  pin-dy: 5pt,
  body-dx: 5pt,
  body-dy: 5pt,
  offset-dx: 35pt,
  offset-dy: 35pt,
  double: false,
  pin-name,
  body,
  ..args,
) = { ... }

Arguments:

  • pin-dx: [length] — Offset X relative to the pin.
  • pin-dy: [length] — Offset Y relative to the pin.
  • body-dx: [length] — Offset X relative to the body.
  • body-dy: [length] — Offset Y relative to the body.
  • offset-dx: [length] — Offset X relative to the left edge of the page.
  • offset-dy: [length] — Offset Y relative to the top edge of the page.
  • double: [bool] — Draw a double arrow, default is false.
  • pin-name: [pin] — The name of the pin that the arrow to.
  • body: [content] — The content to draw the arrow from.
  • ...args: Additional arguments or settings for simple-arrow, like fill, stroke and thickness.

simple-arrow

Draw a simple arrow on the page with optional settings, implemented by polygon.

#let simple-arrow(
  fill: black,
  stroke: 0pt,
  start: (0pt, 0pt),
  end: (30pt, 0pt),
  thickness: 2pt,
  arrow-width: 4,
  arrow-height: 4,
  inset: 0.5,
  tail: (),
) = { ... }

Arguments:

  • fill: [color] — The fill color for the arrow.
  • stroke: [stroke] — The stroke for the arrow.
  • start: [point] — The starting point of the arrow.
  • end: [point] — The ending point of the arrow.
  • thickness: [length] — The thickness of the arrow.
  • arrow-width: [int or float] — The width of the arrowhead relative to thickness.
  • arrow-height: [int or float] — The height of the arrowhead relative to thickness.
  • inset: [int or float] — The inset value for the arrowhead relative to thickness.
  • tail: [array] — The tail settings for the arrow.

double-arrow

Draw a double arrow on the page with optional settings, implemented by polygon.

#let double-arrow(
  fill: black,
  stroke: 0pt,
  start: (0pt, 0pt),
  end: (30pt, 0pt),
  thickness: 2pt,
  arrow-width: 4,
  arrow-height: 4,
  inset: 0.5,
  tail: (),
) = { ... }

Arguments:

  • fill: [color] — The fill color for the arrow.
  • stroke: [stroke] — The stroke for the arrow.
  • start: [point] — The starting point of the arrow.
  • end: [point] — The ending point of the arrow.
  • thickness: [length] — The thickness of the arrow.
  • arrow-width: [int or float] — The width of the arrowhead relative to thickness.
  • arrow-height: [int or float] — The height of the arrowhead relative to thickness.
  • inset: [int or float] — The inset value for the arrowhead relative to thickness.
  • tail: [array] — The tail settings for the arrow.

pinit-fletcher-edge

Draw a connecting line or arc in an fletcher arrow diagram.

#let pinit-fletcher-edge(
  fletcher,
  start,
  end: none,
  start-dx: 0pt,
  start-dy: 0pt,
  end-dx: 0pt,
  end-dy: 0pt,
  width-scale: 100%,
  height-scale: 100%,
  default-width: 30pt,
  default-height: 30pt,
	..args,
) = { ... }

Arguments:

  • fletcher (module): The Fletcher module. You can import it with something like #import "@preview/fletcher:0.5.1"
  • start (pin): The starting pin of the edge. It is assumed that the pin is at the origin point (0, 0) of the edge.
  • end (pin): The ending pin of the edge. If not provided, the edge will use default values for the width and height.
  • start-dx (length): The x-offset of the starting pin. You should use pt units.
  • start-dy (length): The y-offset of the starting pin. You should use pt units.
  • end-dx (length): The x-offset of the ending pin. You should use pt units.
  • end-dy (length): The y-offset of the ending pin. You should use pt units.
  • width-scale (percent): The width scale of the edge. The default value is 100%. If you set the width scale to 50%, the width of the edge will be half of the default width. Then you can use "r,r" which is equivalent to single "r".
  • height-scale (percent): The height scale of the edge. The default value is 100%.
  • default-width (length): The default width of the edge. The default value is 30pt, which will only be used if the end pin is not provided or the width is 0pt or 0em.
  • default-height (length): The default height of the edge. The default value is 30pt, which will only be used if the end pin is not provided or the height is 0pt or 0em.
  • ..args (any): An edge’s positional arguments may specify:
    • the edge’s #param[edge][vertices], each specified with a CeTZ-style coordinate
    • the #param[edge][label] content
    • arrow #param[edge][marks], like "=>" or "<<-|-o"
    • other style flags, like "double" or "wave"

Changelog

0.2.2

  • Fix bugs.

0.2.1

  • To be compatible with Typst 0.12.

0.2.0

  • Breaking changes: #pinit(pins, func) is replaced by #pinit(callback: none, ..pins) and the callback argument will receive an (..positions) => { .. } function instead of a (positions) => { .. } function.
    • Migration: you need to use a named argument callback: (..positions) => { .. } to specify the callback function.
    • Migration: you cannot use a array as a pin name. Now #pinit((pin1, pin2), callback: func) means that we use pin1 and pin2 as a group of pins, and the callback function will receive a single position (the center of the bounding box of pin1 and pin2).
    • Benefit: you can use #pinit(pin1, pin2, callback: func) to query the positions of pin1 and pin2 separately, and #pinit((pin1, pin2), callback: func) to query the position of the center of the bounding box of pin1 and pin2.
  • Add pinit-fletcher-edge function to draw a connecting line or arc in an fletcher arrow diagram.
  • Add double-arrow function and pinit-double-arrow function.
  • Add double argument for pinit-point-to and pinit-point-from functions.
  • Better comments and documentation.

0.1.4

  • Update documentation.

0.1.3

  • Add pinit-line-to function.

0.1.2

  • Add em unit support for simple-arrow.

0.1.1

  • Fix some bugs.

0.1.0

  • Initial release.

Acknowledgements

  • Some of the inspirations and codes comes from typst-drafting.
  • The concise and aesthetic example slide style come from course Data Structures and Algorithms of Chaodong ZHENG.
  • Thank PaulS for double arrow feature.
  • Thank Jollywatt for fletcher package.

License

This project is licensed under the MIT License.